Light Field Synthesis from a Monocular Video Using Neural Radiance Fields

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초록

Light field, known for capturing directional light rays, has garnered substantial interest owing to the growing demand for view synthesis in immersive media and recent advancements in deep learning techniques. However, existing light field synthesis methods focus on generating views with a limited baseline, which is the distance between sub-aperture images (SAIs). In this paper, we propose a novel method to compose a light field with an expanded baseline using successive frames from a monocular video. We create a synthetic light field dataset with a wide baseline derived from a video game, employing photorealistic rendering. This dataset consists of continuous light field frames and depth maps of the central sub-aperture images. The proposed network consists of two key steps, a preprocessing step that generates visible SAIs using RGBD images and a synthesis step that constructs a Neural Radiance Field with RGBD supervision. © 2024 IEEE.

키워드

Light fieldmonocular videoneural radiance field
제목
Light Field Synthesis from a Monocular Video Using Neural Radiance Fields
저자
Baek, HyungsunPark, In Kyu
DOI
10.1109/ICEIC61013.2024.10457235
발행일
2024
유형
Conference paper
저널명
2024 International Conference on Electronics, Information, and Communication, ICEIC 2024