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Fuzzy logic-based battle field mobility prediction method in war-game simulation
초록
War-game simulation models the situation of a battle field and has been used for analyzing the operation or the occupation of a troop. It is necessary to develop a fast and accurate mobility prediction method of a weapon or equipment with mobility in a battle field. However, communication resources are limited and links are frequently disconnected. A mobile node moving in wargame simulation is greatly influenced by various environmental factors. This paper proposes a fuzzy logic- based battle field mobility prediction method in war-game simulation in order to predict the mobility of a mobile node and provide accurate location information with mobile nodes according to change of location. A base station communicates with mobile nodes and detects their locations. In this study, we use fuzzy logic control and perform a velocity inference on the basis of a number of rules by assigning an intelligent agent to each base station. The location error associated with FLMP is lesser than that with existing models such as the mobile distance-based mobility prediction model and the mobile velocity-based mobility prediction model. Experimental results indicate that the proposed method improves the efficiency of mobility prediction in hybrid wireless network. © 2012 SIMULATION COUNCILS, INC.
- 제목
- Fuzzy logic-based battle field mobility prediction method in war-game simulation
- 저자
- Lee, Jongsik
- 학회명
- 2012 International Simulation Multi-Conference (SummerSim'12)
- 개최지
- Genoa, Italy
- 학회 개최일
- 2012-07-08 ~ 2012-07-11