Virtual Anatomical and Endoscopic Exploration Method of Internal Human Body for Training Simulator

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초록

Background: Virtual environments have brought the use of realistic training closer to many different fields of education. In medical education, several visualization methods for studying inside the human body have been introduced as a way to verify the structure of internal organs. However, these methods are insufficient for realistic training simulators because they do not provide photorealistic scenes or offer an intuitive perception to the user. In addition, they are used in limited environments within a classroom setting. Methods: We have developed a virtual dissection exploration system that provides realistic three-dimensional images and a virtual endoscopic experience. This system enables the user to manipulate a virtual camera through a human organ, using gesture-sensing technology. We can make a virtual dissection image of the human body using a virtual dissection simulator and then navigate inside an organ using a virtual endoscope. To improve the navigation performance during virtual endoscopy, our system warns the user about any potential collisions that may occur against the organ's wall by taking the virtual control sphere at the virtual camera position into consideration. Results: Experimental results show that our system efficiently provides high-quality anatomical visualization. We can simulate anatomic training using virtual dissection and endoscopic images. Conclusion: Our training simulator would be helpful in training medical students because it provides an immersive environment.

키워드

Virtual RealityEducationAnatomyGesturesRecognitionSECTIONED IMAGESVISUALIZATIONINTERFACE
제목
Virtual Anatomical and Endoscopic Exploration Method of Internal Human Body for Training Simulator
저자
Kwon, KoojooPark, Jin SeoShin, Byeong-Seok
DOI
10.3346/jkms.2020.35.e90
발행일
2020-03-30
유형
Article
저널명
Journal of Korean Medical Science
35
12